Lua CoordsToPositionByZoneID

Parameters

 * (x, y, zoneID)


 * x
 * X position.


 * y
 * Y position.


 * zoneID
 * ID of the zone to calculate within.

Details

 * type
 * Vector3


 * value
 * Coords calculated from the given position.

NOTE: This returns a pointer to a C# Vector3 object and is not marshalled to Lua. This allows full use of the methods and members provided by the Vector3 class.