Lua Unit AimAt

Parameters

 * (position, gravitySq, velocity) or (x, y, z gravitySq, velocity)


 * position
 * Pointer to a Vector3 object.


 * gravitySq
 * Defaults to 36F


 * velocity
 * Defaults to 100F


 * x
 * X value of the target position.


 * y
 * Y value of the target position.


 * z
 * Z value of the target position.

Details

 * type
 * boolean


 * state
 * True if successful?