Lua LocalPlayer SetFacing

LuaLocalPlayer : SetFacing
Makes the player face a specific location or object.

Parameters

 * (position, force) or (target, force) or (x, y, z, force)


 * position
 * Pointer to a C# Vector3 object to use as the target position to face.


 * target
 * LuaGenericObject+ to face towards.


 * x
 * X co-ord of a position (float).


 * y
 * Y co-ord of a position (float).


 * z
 * Z co-ord of a position (float).


 * force
 * If true, the player will be forced to face the direction.