Name

GenericObject.Name
The name (string) of the object in question. For units, game objects and such, this is the name you see in-game such as above player's heads or on tooltips when you hover over objects.

Example
// Print out the name for every game object currently loaded. foreach (GameObject obj in GameObjects) Print(obj.Name);

// Example output: // ... // Brazier // Gronn-Tooth Necklace // Imperial Decree Stele // Cracked Ivory Idol // Brazier // Brazier // Bench // Warsinger's Drums // Eye of Har'guun the Blind // Bench // Brazier // Bench // Brazier // ...